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Dennis S.

JC3:MP - 1.1 Development Blog #11

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Heyho folks, your administrative issues are back again with yet another Just Cause 3 Multiplayer 1.1 development blog!🔥

Main topic: Internal stuff

This week we spent most of our time on creating internal tools to help prevent issues, like the ones we’ve been having with the handling system, from happening in the future. It will also help us implement new features much faster, going forward. 

We continued the work on our new HTTP code which will fix all those annoying file transfer issues. And finally, we did a lot of stuff behind the scenes, which we can't share right now.

Changes, new features and fixes (1.1):

  • Continued work on improving performance related to web windows
  • This time we started implementing culling for stuff that is currently not in view or required for the final image. PERFORMANCE HYPE.
  • Currently trying to investigate slightly inconsistent frame times coming out of the compositor, hopefully gonna submit a PR to upstream, so everyone can enjoy this

This was the development blog for this week. See you guys again next week, stay fresh!😉

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