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Dennis S.

JC3:MP - 1.1 Development Blog #2

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Heyho folks, your administrative issues are back again with yet another Just Cause 3 Multiplayer 1.1 development blog!🔥

 

Main Topic: new characters

To get custom skins working we had to reverse engineer some stuff to find the functions we can use to swap out the models, we also had to find a way of remapping the skeleton to the new skin, this is the part we weren't able to figure out entirely so far. We showed some stuff regarding custom characters in last week's devblog (https://imgur.com/a/ZAeIe), we were able to fix some stuff you saw there as you can see here:

giphy.gif.f9a950ea6fa1c8e2748790cc4f594026.gif

We want custom characters to be able to use all of Rico's abilities (wingsuit, parachute, future tethers, etc.) and as you can see in the video the wingsuit looks a lot better than the stuff we showed in last week's screenshots, even though it isn't perfect. We will work on getting all of Rico's abilities working properly, this is essential to us.

 

Changes, new features and fixes

  • This week's progress: 92 files changed, 6409 insertions(+), 6898 deletions(-)
  • We worked on the disaster
  • We made some code cleanups to improve the mod's performance, solve several bugs and letting the code look more shiny
  • We went over all objects and identified them, which enables us to remove or replace them for future purposes:

20170903083110_1.jpg

20170903083221_1.jpg

 

This was the development blog for this week. See you again next sunday, 7pm UTC!😉

 

By the way...

 

There is a unofficial Just Cause Discord server, made by the people who run the Just Cause reddit. If you are interested in joining general Just Cause related discussions about the current and previous parts or even discussions about future Just Cause games, join their Discord!

https://discord.gg/MgrnK82

Untitled-2.png.7d561e5edb67ef29d4ce4f5e1036bfdf.png

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Just now, SyedMuhammad said:

I love deletions in the commits heh, theoretically means less dirt in the code

True that. Code cleanups are always good (Y) 

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