Welcome to nanos GbR

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more!

This message will be removed once you have signed in.

Sebastian M.

Development Blog - 0.9.9 Progress Update

12 posts in this topic

Welcome to our very first development blog for quite some while!

As some of you might have already noticed we are currently working on a bigger update, namely 0.9.9.
With this update we will be adressing a lot of issues our players had so far and will set the course for our upcoming 1.0 release on Steam.

So far we have improved debugging of crashes (making it easier to catch and investigate them), fixed a lot of menu related issues (e.g. being stuck on the download screen), fixed issues with Steam when reconnecting to a server (being endlessly kicked due to an "invalid app ticket") and many more smaller bugfixes.
In addition to that, we are also introducing a set of new API features, for example being able to directly draw textures to a players display. We also added a worldToScreen function and implemented missing properties (e.g. "type" for checkpoints).

Furthermore we are currently working on more features and bugfixes such as the ability to remove the player weapons, making it possible to properly remove a player from a vehicle/prevent him from entering a vehicle and allowing each player to control the CEF volume in their main menu.
We are also aiming to release a fully recoded server with 0.9.9 supporting multithreading and fixing the lockups/crashes many server owners have been experiencing in the last versions.

You can see our full milestone plan here: https://gitlab.nanos.io/jc3mp/bugs/milestones/5

If development goes as planned we are expecting to launch 0.9.9 at the beginning of March.

Share this post


Link to post
Share on other sites

Awesome! Very excited for the server recode and new features. Good to hear the app ticket thing's getting fixed, I wonder how Darwood's mouse still works. ;) *click click click click*

Edited by Gaveroid

Share this post


Link to post
Share on other sites

I say the 1.0 release day is to be known as Nano Day - an internationally celebrated holiday where we all praise nano for the work they have done.

 

 

 

also nano y my name this kappa

Edited by [AERO] PheTanda

Share this post


Link to post
Share on other sites
On February 20, 2017 at 9:06 AM, [AERO] PheTanda said:

I say the 1.0 release day is to be known as Nano Day - an internationally celebrated holiday where we all praise nano for the work they have done.

 

 

 

also nano y my name this kappa

Excellent idea ;)

Share this post


Link to post
Share on other sites

@nox,

Sebi had give us a link to the Milestones.

Click on it and you will see the current developent state of 0.9.9

 

There is realy no need to ask about different releases and sure not with your sound. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.