Welcome to nanos GbR

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more!

This message will be removed once you have signed in.

SyedMuhammad

Members
  • Content count

    13
  • Joined

  • Last visited

Community Reputation

0 Neutral

1 Follower

About SyedMuhammad

  • Rank
    Newbie
  • Birthday February 17

Recent Profile Visitors

125 profile views
  1. Core Dumped - Segmentation fault

    Yes! I tried Ubuntu and now debian! both 64x.
  2. Core Dumped - Segmentation fault

    Hey I'm having problems on my linux server (I had no problems on windows). Every time the server crashes with the error: Core Dumped - Segmentation fault and a file core.[numbers] is created with 500mb + of size. I do not know what to do about it and it's already tiring me. Thanks!
  3. Just Cause - Roleplay

    Ladies and gentlemen from M├ędici! We proudly present the greatest immersion in roleplay you have ever seen: the Just Cause - Roleplay! I've been developing roleplays's server since the Just Cause 2 - Multiplayer, but now I also brought it to Just Cause 3 too! - What can you expect from the server now? Jobs, Gasoline for vehicles, Gas Stations, Needs such as hunger and thirst, Snack Bars, Banks to deposit your money, Hospitals, and more! - What do we plan for the future? A LOT OF new jobs, buyable Houses, buyable Vehicles, Factions/Gangs, buyable Establishments, new explorable lands, and more! I will be very grateful if you can support the project, and like our facebook page: https://www.facebook.com/justcauserp/ Join us: Facebook & Discord
  4. Get LocalPlayer's vehicle

    Great! PS: I had not noticed that there was an array of vehicles in jcmp class!
  5. Get LocalPlayer's vehicle

    Hey! Is there a formal way to get the LocalPlayer vehicle? I've looked at the docs, but I haven't found a property for LocalPlayer named 'vehicle', as exists for Player on the server. I thought about sending the networkId to the client-side when the Player entered a vehicle, however how (on the client) do I get a NetworkVehicle havinga networkId? Thanks!!
  6. Updated Docs

    Additionaly, could anyone explain to me the exact functionality and difference between these server-side events: (I intend to add to the docs posteriorly...) ClientConnected ClientConnectRequest PlayerReady PlayerCreated PackageLoaded Thanks!
  7. Timer in client-side

    Hello! Could someone give me a light on how I could create a timer, similar to this: setInterval(function(){ myTimer() }, 1000); function myTimer() { // my stuff } on the client side? I've already tried setInterval and a timers module, but I realized they are not allowed on the client side (makes sense)... Thanks!
  8. Updated Docs

    Hello! I was taking a look at the docs, and I could see that it is not fully synchronized compared to the scripting-api-data repository. Example: the event PlayerReady file does not exist physically in the repository but exists in the docs. Another example: PlayerEnteredVehicle is different comparing the docs and the archive of the repository (follows attached)! I had made fork to help in what I had already explored, but now I'm confused! hahah!
  9. Global values ?

    Is global variable avaliable on client-side?
  10. Client Console

    Thank you! This will be very useful!
  11. Client Console

    Hello! Is there any client-side console, how can I access it, for debug purposes... Thanks!
  12. Persistent data

    Hello! Is there any formal way to store persistent data in the server, like a database for example (SQLite)? Thanks! Edit: Please move this topic to Scripting Support :)
  13. Just Cause 3 Logo Font

    Hi there! Does anyone know where I can find the font for the Just Cause 3 logo? Thanks!