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Martin K.

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About Martin K.

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    nanos founder
  • Birthday February 25

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  1. Submit your ideas and change the way JC3MP is developed

    It is already implemented
  2. Contribution & Donations

    Hi Folks! First of all we'd like to thank everyone of you for your help and support. After the disaster with GTA:Multiplayer we are glad that we found a way to continue in the future. We have to build up a new community from scratch and even though some people from GTA:MP have already found us again we need your support to make this forums more active. We need your contribution, no matter what it is, even if it's just telling a friend that we still exist and created a new community. Every donation, every retweet on twitter, every post on Facebook, every subscriptor on YouTube or follower on Twitter, Reddit or Facebook helps and is one step towards making this community big again. We are thankful for everything you do for us and the whole community. Here are our social media links. Be sure to follow them if possible. https://facebook.com/nanosframework https://twitter.com/nanos_framework https://www.youtube.com/channel/UC13x8ujr2JictFvUFITYyMA https://www.reddit.com/r/nanos https://www.facebook.com/justcause3mp/ https://twitter.com/justcause3_mp https://www.reddit.com/r/justcause3mp https://www.youtube.com/channel/UC13x8ujr2JictFvUFITYyMA http://steamcommunity.com/groups/jc3mp Also you can join our discord channel https://discord.gg/0gyoeMRbp166GviN About donations: https://nanos.io/contribute/ In order to get a donator rank in the forums (to show others that you support the project) you need to donate at least 10€. Thanks for everything and your support. Regards, the nanos multiplayer framework team
  3. Hey Folks! We want to hear from you what you expect from us and JC3MP (asset import, map editing, map editor etc.). Feel free to write anything down you can imagine (even if it's the stupiest or most craziest idea)
  4. Start of a new adventure

    Hey Folks! Since the shutdown of GTA:MP in early november we have finally great news to share with you guys. As all of you might know, we started a poll last week to find out what 'multiplayer' project we should focus on next. The Top 3 are (strom poll-maker.com and strawpoll(before it was spammed :P)): Far Cry (4) Just Cause 3 Own Game The winner is: Just Cause 3. Why? Well first of all, creating an own game is a really nice idea, but there are already some games out there which have the features we would built into our own game. (Map loading from server-, own assets(-import) during runtime, CEF, dedicated/p2p server). But to be honest, creating a game is not what we have nanos created for. With nanos we want to provide game (+indie) developers a framework they can build up on their multiplayer easily. Most of the indie developers use CryENGINE, Untiy or Unreal Engine. We are working on creating compability to all of them at the moment. If we would create our own game, we would need to start working with Unreal Engine, hire more people, develop a great concept, then go to Kickstarter, we would have no time for the nanos project and anything else related to it. Far Cry is a pretty nice game but it would not fit the multiplayer we want. Of course you can create your own maps and we could load/import them from them server, but the gameplay itself is to much 'shooting' rather than having fun, big maps, asset variation. So we decided to take Just Cause 3. The developers from Avalanche stated they want to help the community to create mods. We are currently in contact with Square Enix and Avalanche. We showed in the past, that we are willing to work with publishers and game developers (Take2 and Rockstar Games) together, accept anything they say, respect them and try to find solutions if there are any problems (2 hours AFTER we received the call from Take2 we already shut down GTA:MP and took it of the internet) and that's a great bonus for us to get a cooperation. Also we showed that we are able to create a stable multiplayer and implement a lot features within 30 weeks. We are a professional team with a lot of experience, we are skilled and we think that we have a great chance to create with Square Enix and Avalanche Studios a unique and new multiplayer for Just Cause 3. With the direct support of the developer we could create even more within 30 weeks, but it depends what Avalanche Studios and Square Enix have planed and how much they want to cooperate with us. We hope that you will follow and experience this new adventure together with us. Even if GTA:MP did not turn out the way we wanted, we are motivated to continue our work and create something unique together with the community. http://just-cause.mp/ https://community.nanos.io/index.php?/forum/38-just-cause-3-multiplayer/ https://twitter.com/justcause3_mp https://www.facebook.com/justcause3mp/ https://www.reddit.com/r/JustCause3MP/ Regards The nanos Multiplayer Framework Team
  5. Shoutbox buggy?

    Yeah seem to work no more.. Well it is in development, I'll try to fix it
  6. Multiplayer for other games

    It has nothing to do with being paranoid. It has something to with that we are not interested in creating multiplayers for Take2. Anyway there is already an alternative multiplayer for that, you can check it out: m2-multiplayer.com It's our lives, our careers and our decisions if we decide to say no, you can respect it , or not...
  7. Multiplayer for other games

    The votes are just a base for us that we know what people want us to do and what they'd love to see. Of course creating an own game seems to be the best option for the community, as we could implement and do whatever we want. Without a kickstarter or gofoundme campaign we won't be able to do it as we would have to hire freelancer or artist to create content. This is just an option. So just because there's an option on top we won't do it right now. So votes != decision. Anyway thanks for your feedback and your input, I appreciate it!
  8. Multiplayer for other games

    Because there will still be people who play GTA:Online on GTA:V and spend money on shark cards. The only reason why they accepted SA:MP was because it was no risk for t heir business as GTA:SA has no multiplayer. For discussions you can create a topic here: https://community.nanos.io/index.php?/forum/20-discussion/
  9. Vote Now!

    Please vote for the future of nanos: http://goo.gl/sVHMCZ (Note: we cannot edit the strawpoll - but we will include the result there into our final result!)
  10. Multiplayer for other games

    http://strawpoll.me/6230291
  11. Life goes on...

    Hey Folks! First of all we'd like to welcome you in our new forums! Glad to see you here! Many of you ask what we are going to do next. There are now two options for us to continue, and no, none of them is GTA:Multiplayer. 1. We can create our own game (with Unreal Engine 4) - go to kickstarted to get enough money for it (we will also invest our private money) - create the multiplayer - the community creates assets like 3D Models - every server has its own map 2. We can take another game and create a multiplayer on that (but only with contact and the permissions from the publisher & developer) You can take part of the discussion here: https://community.nanos.io/index.php?/topic/3-multiplayer-for-other-games/ Also please vote here: http://goo.gl/sVHMCZ
  12. Multiplayer for other games

    Of course it's a great idea, but you have to see the whole project. The main reason nanos was founded for is to create a framework where game & indie developers can build up on their mltiplayer. We would have to take for example the CryEngine or Unreal 4 Engine, have to implement a lot of stuff, create a map editor where servers are able to create their own maps. You still do not know if the community creates the assets for "free" or even creates enough to fullfil our needs. A 'safe' way is to take a AAA title, talk with the publisher and the developers, get support, develop your stuff on that base. A lot of you guys probably know http://www.identityrpg.com/ , a lot of people say this project failed, no new content for months, no more donations / funds, no informations from devs, some even say the leaders took the rest of the money and got away with it etc.. To create an own game is more than just taking an engine and creating your stuff on it. I really like the idea but we would need a larger team which works on the multiplayer basis. Of course we could go to greenlight and kickstarter and start a huge project, but without a great concept behind it the people will not spend much money. First of all we have to know what the community wants, this is something like Resource import (Vehicles, Characters, Objects, Shaders, Textures) Sandbox (Create your own maps (compared to Far Cry Map Editor)) Content streaming from server to client (including map) High entity (player, vehicle) count on one server Detailed systems (cloth changing(parts - feet, head), vehicle tuning, animations) Support for VR and TrackIR DirectX 12 Support (http://cdn.wccftech.com/wp-content/uploads/2014/03/NVIDIA-DirectX-12-API-Performance.jpg) And a lot more.
  13. Multiplayer for other games

    What about Watchdogs?
  14. Multiplayer for other games

    Well the question is @GuenoesNoLife, which game the community would like us to work on Feel free to post any games you imagine where you'd like to see a mp on
  15. Multiplayer for other games

    Hi, so we were thinking for which game we could create an alternative multiplayer, so far we have this list: Far Cry 3 Far Cry 4 LA Noire The Witcher 3 Just Cause 3 (Just Cause 2 devs do not develop a multiplayer for it) Skyrim Watch Dogs Fallout 3 Fallout 4 Sleeping Dogs What do you think? On which game would you like to see an alternative multiplayer?